My name is Carl-Erik Engqvist and I am an artist with a modest background in theology and philosophy. I have a Master in Fine Arts from the Umeå Academy of Fine Arts (graduated in 2009).
I started out with painting, went over to sculpture and during my last years at the academy I got interested in new media art, focusing on artificial intelligence, robotics, nano-, and biotechnology, games and virtual worlds. For a couple of years, I investigated the intersection between spirituality and advanced technology, seen from a contemporary and speculative perspective. In this context I experimented with creating symbiotic hybrids, that represented contemporary and future use of the sacred, but also related to the concept of the spiritual realm.
I usually call the above my pretentious period.
As an avid gamer and RPG player since childhood, I always loved and understood the multi-faceted artistic potential of games, but I never dared to go deeper into the process of creating them. However, I started to see that there was something spiritual and sacred with creating or playing a game. The continuous recreation of myths and sagas, the game as a playful tool for investigating destiny, fate, roles and other more mundane aspects of the human existence, including the addictive elements of gaming. I have no idea where this investigation will lead me - but there is something in games that has not been reveled to me yet.
Today I rather make a game than have an exhibition.
I currently work as the Artist Director of Humlab, an interdisciplinary digital humanities laboratory at Umeå University (Sweden), where I on a regular basis collaborate with various professionals from the art world, the technical sector and academia.